Space Battle Online

Gameplay

Gameplay

UI

UI

UI

UI

Ships

Ships

App icon

App icon

Promo Art

Promo Art

Promo Art

Promo Art

Space Battle Online

This is one of the most satisfying projects I've had the chance to work with. I was in charge of making all of the visual assets. I worked with Fidel Soto who was the sole programmer and the production team was basically the two of us.

https://play.google.com/store/apps/details?id=com.ViralRich.AirMultiplayer

Here's a detailed list of what I did:

• Designed, Modelled, textured, rigged and set up the materials in Unity3D for 11 spaceships with a similar visual language to the ships previously bought by the studio.
• Completely designed the user interface’s visuals and functions. Worked very closely with the game’s programmer to make it work as intended.
• Modelled and textured all of the asteroids in the levels.
• Textured all of the game’s skyboxes for Unity3D.
• Did the lighting for all the levels and the material setup for all of the 3D assets for the game.